Developer Info

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1 Developer Guidelines and Information

The OPeNDAP FAQ has a pretty good section on developer's questions.

2 General development information

These pages contain general information relevant to anyone working with our software:

3 OPeNDAP Workshops

  • The APAC/BOM Workshops: This workshop spanned several days and covered a number of topics, including information for SAs and Developers. Oct 2007.
  • ESIP Federation Server Workshop: This half-day workshop focused on server installation and configuration. Summer 2008
  • Server Functions: This one-day workshop is all about writing and debugging server-side functions. It also contains a wealth of information about Hyrax, the BES and debugging tricks for the server. Spring 2012. Updated Fall 2014 for presentation to Ocean Networks Canada.

4 OPeNDAP Development process information

These pages contain information about how we'd like people working with us to use our various on-line tools.

  • Hyrax GitHub Source Build This explains how to clone our software from GitHub and build our code using a shell like bash. It also explains how to build the BES and all of the Hyrax 'standard' handlers in one operation, as well as how to build just the parts you need without cloning the whole set of repos. Some experience with 'git submodule' will make this easier, although the page explains everything.
  • How to Plan a Release Sprint A general template for planning a release in Jira or the equivalent.
  • Making a Source Release. Once software is ready for distribution, use this checklist to make sure you do all of the steps needed to make a source release.
  • Making RPM Distributions. Follow these steps to create an RPM distribution of the software.
  • Making a Release of OLFS. Follow these steps to create the three .jar files needed for the OLFS release. Includes information on how to build the OLFS and how to run the tests.
4.1 Software process issues:
4.2 Old information

Note: The following is all about using Subversion and is out of date as of November 2014 when we switched to git. There are still good ideas here...